Upgraded Space mine
Upgraded Space mine: level progression, equipment role, cooldowns, ammunition, costs, and research requirements.
NovaRaiderTeam
· Shields
What This Equipment Does
Drop time-delay mines to trap your pursuers.
Drops space mines behind you that explode after the listed delay, dealing damage based on the listed value with a the listed area radius. Deals no damage to your guild and group mates.
Equipment Role
Upgraded Space mine is active equipment. It consumes equipment ammunition when used, follows its cooldown and active-time rules, and scales through the item levels shown below.
How to Read the Table
Each row is one usable equipment level up to player level 75. Requirements include player level first, then linked research requirements. Time values use HH:MM:SS, or Dd HH:MM:SS for durations of at least one day.
Progression Table
| Level | Core stats | Cooldown | Active time | Ammo | Ammo cost | Uranium | Stars | Requirements |
|---|---|---|---|---|---|---|---|---|
| 40 | Base 1,400; Delay 00:00:02; Area 3 | 00:00:03 | 00:00:00 | 20 | 2 Uranium | 40,000 | 6,800 | Player Level 40; Equipment 40; Space mine technology 13 |
| 45 | Base 1,575; Delay 00:00:02; Area 3 | 00:00:03 | 00:00:00 | 20 | 2 Uranium | 49,500 | 7,800 | Player Level 45; Equipment 45; Space mine technology 15 |
| 50 | Base 1,750; Delay 00:00:02; Area 3 | 00:00:03 | 00:00:00 | 20 | 2 Uranium | 62,500 | 8,800 | Player Level 50; Equipment 50; Space mine technology 16 |
| 55 | Base 1,925; Delay 00:00:02; Area 3 | 00:00:03 | 00:00:00 | 20 | 2 Uranium | 74,250 | 9,800 | Player Level 55; Equipment 55; Space mine technology 18 |
| 60 | Base 2,100; Delay 00:00:02; Area 3 | 00:00:03 | 00:00:00 | 20 | 2 Uranium | 90,000 | 10,800 | Player Level 60; Equipment 60; Space mine technology 20 |
| 65 | Base 2,800; Delay 00:00:02; Area 3 | 00:00:03 | 00:00:00 | 20 | 3 Uranium | 104,000 | 11,800 | Player Level 65; Equipment 65; Space mine technology 21 |
| 70 | Base 3,500; Delay 00:00:02; Area 3 | 00:00:03 | 00:00:00 | 20 | 3 Uranium | 122,500 | 12,800 | Player Level 70; Equipment 70; Space mine technology 23 |
| 75 | Base 4,200; Delay 00:00:02; Area 3 | 00:00:03 | 00:00:00 | 20 | 3 Uranium | 138,750 | 13,800 | Player Level 75; Equipment 75; Space mine technology 25 |
Use and Planning
Upgraded Space Mine keeps the trap role while being safer around guildmates and groupmates.
Evaluate this equipment through timing and purpose: what danger or opportunity does it answer, how long does the effect stay active, how long is the cooldown, how expensive is the ammunition, and does it conflict with another family in your loadout? A defensive tool used too late, or a utility tool used in the wrong place, often gives less value than its stats suggest.
Main requirements: Equipment 40, Space mine technology 13.
Unlock only the level you can use now unless the next level is part of a planned build. For replacements, compare active time, cooldown, ammunition cost, family restrictions, and the exact combat state created by the equipment.
FAQ
Should I activate it as soon as it is ready?
Usually no. Most equipment is stronger when saved for the moment it answers: burst damage, a disabling effect, a chase, a group fight, a cargo route, or an objective push.
Why do some equipment families restrict each other?
Some active effects are meant to be a loadout choice rather than something you stack back-to-back. Check the Loadout Note and plan your equipment slots around a clear role.
Related Articles
Good next pages: Cooldowns, Ammunition, Combat States, Equipment, and Space mine technology.