Attack buff
Attack buff: level progression, combat rules, ammunition, costs, and research requirements.
NovaRaiderTeam
· Weapons
What This Weapon Does
Grants a temporary firepower bonus.
This buff will empower the target's weapons for a short while. Increases the target's damage by the listed value for the listed duration.
Combat Role
This weapon does not use the normal miss check, does not roll Critical hits, is primarily a support or utility weapon. Its listed values scale by item level, and the table below shows the progression available up to level 75.
How to Read the Table
Each row is one usable item level up to player level 75. Requirements include player level first, then linked research requirements. Time values use HH:MM:SS, or Dd HH:MM:SS for durations of at least one day.
Progression Table
| Level | Core stats | Range | Cooldown | Ammo | Ammo cost | Uranium | Stars | Requirements |
|---|---|---|---|---|---|---|---|---|
| 23 | Base 23; CPU rate 0.3; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 12,650 | — | Player Level 23; Weaponry 23; Support techniques 18; Buffs 7 |
| 28 | Base 28; CPU rate 0.35; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 19,600 | — | Player Level 28; Weaponry 28; Support techniques 23; Buffs 9 |
| 33 | Base 33; CPU rate 0.4; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 26,400 | — | Player Level 33; Weaponry 33; Support techniques 28; Buffs 11 |
| 38 | Base 38; CPU rate 0.45; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 36,100 | — | Player Level 38; Weaponry 38; Support techniques 33; Buffs 12 |
| 43 | Base 43; CPU rate 0.5; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 45,150 | — | Player Level 43; Weaponry 43; Support techniques 38; Buffs 14 |
| 48 | Base 48; CPU rate 0.55; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 57,600 | — | Player Level 48; Weaponry 48; Support techniques 43; Buffs 16 |
| 53 | Base 53; CPU rate 0.6; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 68,900 | — | Player Level 53; Weaponry 53; Support techniques 48; Buffs 17 |
| 58 | Base 58; CPU rate 0.65; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 84,100 | — | Player Level 58; Weaponry 58; Support techniques 53; Buffs 19 |
| 63 | Base 72; CPU rate 0.75; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 97,650 | — | Player Level 63; Weaponry 63; Support techniques 58; Buffs 21 |
| 68 | Base 92; CPU rate 0.85; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 115,600 | — | Player Level 68; Weaponry 68; Support techniques 63; Buffs 22 |
| 73 | Base 112; CPU rate 0.95; Effect time 00:00:15 | 6 | 00:00:05 | 150 | 1 Uranium | 131,400 | — | Player Level 73; Weaponry 73; Support techniques 68; Buffs 24 |
Use and Planning
Attack Buff supports allies by increasing their damage window.
Evaluate this weapon through the same questions every time: does it hit reliably, does it deal the kind of damage you need, can your build support its ammo and cooldown, and does it solve the target you are fighting? Shields, Dodge, repair windows, group positioning, and control effects can matter more than the largest number in the Core stats column.
Main requirements: Weaponry 23, Support techniques 18, Buffs 7.
Check the highest row you can currently use before spending Uranium. A lower-level item that fits your build can be better than a higher-level item with the wrong scaling or combat rule.
FAQ
Should I buy every new level?
Only when the new level gives enough value for your current activity. Compare the Uranium price, ammunition cost, cooldown, and requirements before replacing an item that already works.
What matters more: raw stats or combat rules?
Both matter. Raw stats decide the base value, but combat rules decide whether the weapon can miss, crit, pierce shields, apply a state, or support allies.
Related Articles
Good next pages: Damage, Cooldowns, Ammunition, Healing Mechanics, Weaponry, Support techniques, and Buffs.