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Dodge

Dodge explained: role, sources, interactions and build planning.

NovaRaiderTeam

NovaRaiderTeam

· Combat Statistics

Dodge

Overview

Dodge is the evasion stat. It matters for normal incoming hit checks.

Across player ships up to level 75, Dodge ranges from 5 to 50 before bonuses and temporary effects.

How it works

TopicDetailsRelated articles
Main usenormal incoming hit checkscombat rules; Weapons; Shields
Main sourcesDodge Gems and ship choiceGems; Researches; Skill Tree
Best forsurviving frequent normal shotsShips; PvP; Maps
Gem availability16 gem entries from level 0 to 7; ordinary gems; flat and percentage bonuses.Gems; Combat Statistics
Important warningDo not invest only in this stat if your chosen items do not use it well.Weapons; Shields; Researches

Practical use

Use this stat as part of a build plan. Check your ship class, favorite weapons, shield timing, map goals and resource needs before deciding what to improve.

If a weapon or shield page says it ignores a stat or uses a different scaling stat, prioritize the stat that item actually uses.

FAQ

Should I stack this stat first?

Stack Dodge first only when your ship, items and activity benefit from it. Otherwise, balance it with survival, timing and utility.

Where do I check exact item usage?

Use the Weapon and Shield articles for item-specific scaling, then return here to understand the stat itself.

Related articles

For deeper context, read Combat Statistics, Gems, Researches, Skill Tree, Weapons and Shields.