Healing robot
Healing robot: level progression, combat rules, ammunition, costs, and research requirements.
NovaRaiderTeam
· Weapons
What This Weapon Does
A small robot that effectively restores life points.
This robot will restore life points to the target. Restores its listed HP value to the target.
Combat Role
This weapon does not use the normal miss check, does not roll Critical hits, is primarily a support or utility weapon. Its listed values scale by item level, and the table below shows the progression available up to level 75.
How to Read the Table
Each row is one usable item level up to player level 75. Requirements include player level first, then linked research requirements. Time values use HH:MM:SS, or Dd HH:MM:SS for durations of at least one day.
Progression Table
| Level | Core stats | Range | Cooldown | Ammo | Ammo cost | Uranium | Stars | Requirements |
|---|---|---|---|---|---|---|---|---|
| 9 | Base 90; CPU rate 0.5 | 6 | 00:00:02 | 300 | 1 Uranium | 1,800 | — | Player Level 9; Weaponry 9; Support techniques 4 |
| 14 | Base 140; CPU rate 1 | 6 | 00:00:02 | 300 | 1 Uranium | 4,900 | — | Player Level 14; Weaponry 14; Support techniques 9 |
| 19 | Base 190; CPU rate 1.5 | 6 | 00:00:02 | 300 | 1 Uranium | 8,550 | — | Player Level 19; Weaponry 19; Support techniques 14 |
| 24 | Base 240; CPU rate 2 | 6 | 00:00:02 | 300 | 1 Uranium | 14,400 | — | Player Level 24; Weaponry 24; Support techniques 19 |
| 29 | Base 290; CPU rate 2.5 | 6 | 00:00:02 | 300 | 1 Uranium | 20,300 | — | Player Level 29; Weaponry 29; Support techniques 24 |
| 34 | Base 340; CPU rate 3 | 6 | 00:00:02 | 300 | 1 Uranium | 28,900 | — | Player Level 34; Weaponry 34; Support techniques 29 |
| 39 | Base 390; CPU rate 3.5 | 6 | 00:00:02 | 300 | 1 Uranium | 37,050 | — | Player Level 39; Weaponry 39; Support techniques 34 |
| 44 | Base 440; CPU rate 4 | 6 | 00:00:02 | 300 | 1 Uranium | 48,400 | — | Player Level 44; Weaponry 44; Support techniques 39 |
| 49 | Base 490; CPU rate 4.5 | 6 | 00:00:02 | 300 | 1 Uranium | 58,800 | — | Player Level 49; Weaponry 49; Support techniques 44 |
| 54 | Base 540; CPU rate 5 | 6 | 00:00:02 | 300 | 1 Uranium | 72,900 | — | Player Level 54; Weaponry 54; Support techniques 49 |
| 59 | Base 590; CPU rate 5.5 | 6 | 00:00:02 | 300 | 1 Uranium | 85,550 | — | Player Level 59; Weaponry 59; Support techniques 54 |
| 64 | Base 760; CPU rate 7.5 | 6 | 00:00:02 | 300 | 1 Uranium | 102,400 | — | Player Level 64; Weaponry 64; Support techniques 59 |
| 69 | Base 960; CPU rate 8.5 | 6 | 00:00:02 | 300 | 1 Uranium | 117,300 | — | Player Level 69; Weaponry 69; Support techniques 64 |
| 74 | Base 1,160; CPU rate 11.5 | 6 | 00:00:02 | 300 | 1 Uranium | 136,900 | — | Player Level 74; Weaponry 74; Support techniques 69 |
Use and Planning
Healing Robot is a Support weapon for sustained allied recovery.
Evaluate this weapon through the same questions every time: does it hit reliably, does it deal the kind of damage you need, can your build support its ammo and cooldown, and does it solve the target you are fighting? Shields, Dodge, repair windows, group positioning, and control effects can matter more than the largest number in the Core stats column.
Main requirements: Weaponry 9, Support techniques 4.
Check the highest row you can currently use before spending Uranium. A lower-level item that fits your build can be better than a higher-level item with the wrong scaling or combat rule.
FAQ
Should I buy every new level?
Only when the new level gives enough value for your current activity. Compare the Uranium price, ammunition cost, cooldown, and requirements before replacing an item that already works.
What matters more: raw stats or combat rules?
Both matter. Raw stats decide the base value, but combat rules decide whether the weapon can miss, crit, pierce shields, apply a state, or support allies.
Related Articles
Good next pages: Damage, Cooldowns, Ammunition, Healing Mechanics, Weaponry, and Support techniques.