Stun
Stun explained: source, effect, limits and practical use.
NovaRaiderTeam
· Combat States
Overview
Stun is a hard control state. It usually comes from Freeze Beam and controlled encounters.
In practice, it stops movement and blocks weapon and equipment use. The key limit is that Cleanse removes it and protection can block it.
How it works
| Aspect | Details | Related articles |
|---|---|---|
| Source | Freeze Beam and controlled encounters | Weapons; Shields; Combat States |
| Main effect | stops movement and blocks weapon and equipment use | combat rules; Combat Statistics |
| Best use | Use it before burst damage or to stop escape, healing or shield timing. | PvP; Maps; Cooldowns |
| Counterplay or limit | Cleanse removes it and protection can block it | Cleanse; Shield Piercing; Safe Behavior |
Practical use
Use it before burst damage or to stop escape, healing or shield timing.
When planning a build, read the item page for level progression and the state page for the effect behavior after activation.
FAQ
Can this state be removed or avoided?
Negative states can often be removed by Cleanse or blocked by protection effects. Shield and buff states usually need timing, Shield Piercing, burst windows or waiting them out.
Should I read the item article too?
Yes. The state explains the active effect, while the item article gives level progression, costs, cooldown, ammunition and unlock requirements.
Related articles
For deeper context, read Combat States, combat rules, Weapons, Shields and Cleanse.