Blind
Blind explained: source, effect, limits and practical use.
NovaRaiderTeam
· Combat States
Overview
Blind is a negative accuracy state. It usually comes from Blinding Ray and some event monster interactions.
In practice, it reduces Precision sharply, making normal shots more likely to miss. The key limit is that Cleanse or protection before it lands.
How it works
| Aspect | Details | Related articles |
|---|---|---|
| Source | Blinding Ray and some event monster interactions | Weapons; Shields; Combat States |
| Main effect | reduces Precision sharply, making normal shots more likely to miss | combat rules; Combat Statistics |
| Best use | Use it against high-damage targets that need repeated hits. | PvP; Maps; Cooldowns |
| Counterplay or limit | Cleanse or protection before it lands | Cleanse; Shield Piercing; Safe Behavior |
Practical use
Use it against high-damage targets that need repeated hits.
When planning a build, read the item page for level progression and the state page for the effect behavior after activation.
FAQ
Can this state be removed or avoided?
Negative states can often be removed by Cleanse or blocked by protection effects. Shield and buff states usually need timing, Shield Piercing, burst windows or waiting them out.
Should I read the item article too?
Yes. The state explains the active effect, while the item article gives level progression, costs, cooldown, ammunition and unlock requirements.
Related articles
For deeper context, read Combat States, combat rules, Weapons, Shields and Cleanse.