Overbeam
Overbeam: level progression, combat rules, ammunition, costs, and research requirements.
NovaRaiderTeam
· Weapons
What This Weapon Does
A super-powerful beam to annihilate your opponent.
High fire power to doom'em enemies. Deals damage based on the listed value.
Combat Role
This weapon does not use the normal miss check, does not roll Critical hits, deals damage. Its listed values scale by item level, and the table below shows the progression available up to level 75.
How to Read the Table
Each row is one usable item level up to player level 75. Requirements include player level first, then linked research requirements. Time values use HH:MM:SS, or Dd HH:MM:SS for durations of at least one day.
Progression Table
| Level | Core stats | Range | Cooldown | Ammo | Ammo cost | Uranium | Stars | Requirements |
|---|---|---|---|---|---|---|---|---|
| 54 | Base 550; Rate 5 | 6 | 00:00:04 | 15 | 13 Uranium | 742,500 | — | Player Level 54; Weaponry 54; Raider techniques 50; Overbeam technology 18 |
| 59 | Base 600; Rate 5 | 6 | 00:00:04 | 15 | 13 Uranium | 900,000 | — | Player Level 59; Weaponry 59; Raider techniques 55; Overbeam technology 20 |
| 64 | Base 800; Rate 5 | 6 | 00:00:04 | 15 | 14 Uranium | 1,040,000 | — | Player Level 64; Weaponry 64; Raider techniques 60; Overbeam technology 21 |
| 69 | Base 1,000; Rate 5 | 6 | 00:00:04 | 15 | 14 Uranium | 1,225,000 | — | Player Level 69; Weaponry 69; Raider techniques 65; Overbeam technology 23 |
| 74 | Base 1,200; Rate 5 | 6 | 00:00:04 | 15 | 15 Uranium | 1,387,500 | — | Player Level 74; Weaponry 74; Raider techniques 70; Overbeam technology 25 |
Use and Planning
Overbeam is an advanced offensive weapon used when you can support its cooldown and ammunition needs.
Evaluate this weapon through the same questions every time: does it hit reliably, does it deal the kind of damage you need, can your build support its ammo and cooldown, and does it solve the target you are fighting? Shields, Dodge, repair windows, group positioning, and control effects can matter more than the largest number in the Core stats column.
Main requirements: Weaponry 54, Raider techniques 50, Overbeam technology 18.
Check the highest row you can currently use before spending Uranium. A lower-level item that fits your build can be better than a higher-level item with the wrong scaling or combat rule.
FAQ
Should I buy every new level?
Only when the new level gives enough value for your current activity. Compare the Uranium price, ammunition cost, cooldown, and requirements before replacing an item that already works.
What matters more: raw stats or combat rules?
Both matter. Raw stats decide the base value, but combat rules decide whether the weapon can miss, crit, pierce shields, apply a state, or support allies.
Related Articles
Good next pages: Damage, Cooldowns, Ammunition, Raider techniques, Overbeam technology, and Weaponry.