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Combat Statistics

Guide to Nova Raider combat stats: attack, health, CPU, precision, dodge, critical, propulsion, stock, execution, range, ammunition and player level.

NovaRaiderTeam

NovaRaiderTeam

· Combat Statistics

Combat Statistics

Overview

Combat Statistics determine how a ship deals damage, survives, moves and carries resources. The main values are Attack, Health, CPU, Precision, Dodge, Critical, Propulsion, Stock, Execution, Range, Ammunition Capacity and Player Level. Shield absorption is part of total durability but remains separate from Health.

Quick Reference

StatMain roleCommon sources
AttackIncreases damage for weapons that scale from Attack.Ships, Gems, Researches, Skill Tree, damage buffs
HealthMaximum HP; absorption adds a separate defensive layer.Ships, Gems, equipment, Researches, Skill Tree, life buffs
CPUImproves many healing, support, drone and utility effects.Ships, Gems, Skill Tree
PrecisionHelps attacks hit targets that can dodge.Ships, Gems, Blind effects
DodgeChance to avoid attacks that can miss.Ships, Gems
CriticalChance for eligible attacks to deal double damage.Ships, Gems
PropulsionControls movement speed.Ships, speed effects
StockCapacity for carried resources.Ships, Gems, Skill Tree
ExecutionImproves finishing pressure against low-Health targets.Ships, Gems
RangeMaximum distance for an eligible action.Weapons, Ships and item rules
Ammunition CapacityNumber of shots or charges carried before restocking.Weapons, equipment, Skill Tree
Player LevelUnlocks ships, maps, items and systems.Player Progression

Using the Statistics

Priorities depend on the ship and equipment. Attack benefits direct-damage builds; Health and absorption improve durability; CPU is central to many support tools; Stock matters for resource routes. A stat does nothing for an item that does not use it, so check the relevant Weapon or Shield description.

How an Attack Is Resolved

The server first validates the action, target, map, range, ammunition and cooldown. Attacks that can miss compare Precision with Dodge. Critical is rolled only for items that allow it. The result then passes through the item's scaling, shields, absorption, piercing and other effects before Health is removed.

StepWhat is checked
UseTarget, map, range, ammunition, cooldown, Stun and Silence.
HitPrecision against Dodge, unless the attack cannot miss.
CriticalCritical chance, only when the item supports critical hits.
ScalingAttack, CPU or the item's own fixed, percentage or target-based values.
DefenceAbsorption, immunity and item-specific protection.
After-effectsCombat states, life steal, reflection, healing, loot and cooldowns.

FAQ

Which statistic is best?

There is no universal best statistic. Choose the values used by your ship, equipment and current activity.

Do Gems, Researches and Skill Tree bonuses combine?

Yes, they can all contribute alongside temporary effects, Guild bonuses, Kits and event modifiers.

Related Articles

ArticleWhy it helps
ShipsBase statistics and class direction.
GemsDirect bonuses and special effects.
ResearchesLong-term progression.
Skill TreeBuild-specific bonuses.
WeaponsDamage and utility scaling.
ShieldsDefensive and support equipment.