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Sticky bomb

Sticky bomb: level progression, combat rules, ammunition, costs, and research requirements.

NovaRaiderTeam

NovaRaiderTeam

· Weapons

Sticky bomb

What This Weapon Does

A sticky grenade that explodes after a delay and hits a zone.

The sticky bomb sticks to your target and explodes after the listed delay, dealing damage based on the listed value with a the listed area radius.

Combat Role

This weapon does not use the normal miss check, does not roll Critical hits, deals damage. Its listed values scale by item level, and the table below shows the progression available up to level 75.

How to Read the Table

Each row is one usable item level up to player level 75. Requirements include player level first, then linked research requirements. Time values use HH:MM:SS, or Dd HH:MM:SS for durations of at least one day.

Progression Table

LevelCore statsRangeCooldownAmmoAmmo costUraniumStarsRequirements
28Base 1,200; Delay 00:00:02; Area 2600:00:08152 Uranium22,500—Player Level 28; Weaponry 28; Sticky bomb technology 9
33Base 1,400; Delay 00:00:02; Area 2600:00:08152 Uranium29,750—Player Level 33; Weaponry 33; Sticky bomb technology 11
38Base 1,600; Delay 00:00:02; Area 2600:00:08153 Uranium40,000—Player Level 38; Weaponry 38; Sticky bomb technology 12
43Base 1,800; Delay 00:00:02; Area 2600:00:08153 Uranium49,500—Player Level 43; Weaponry 43; Sticky bomb technology 14
48Base 2,000; Delay 00:00:02; Area 2600:00:08153 Uranium62,500—Player Level 48; Weaponry 48; Sticky bomb technology 16
53Base 2,200; Delay 00:00:02; Area 2600:00:08153 Uranium74,250—Player Level 53; Weaponry 53; Sticky bomb technology 17
58Base 2,400; Delay 00:00:02; Area 2600:00:08153 Uranium90,000—Player Level 58; Weaponry 58; Sticky bomb technology 19
63Base 3,200; Delay 00:00:02; Area 2600:00:08153 Uranium104,000—Player Level 63; Weaponry 63; Sticky bomb technology 21
68Base 4,000; Delay 00:00:02; Area 2600:00:08153 Uranium122,500—Player Level 68; Weaponry 68; Sticky bomb technology 22
73Base 4,800; Delay 00:00:02; Area 2600:00:08153 Uranium138,750—Player Level 73; Weaponry 73; Sticky bomb technology 24

Use and Planning

Sticky Bomb is best when the target will stay near allies or objectives until the explosion happens.

Evaluate this weapon through the same questions every time: does it hit reliably, does it deal the kind of damage you need, can your build support its ammo and cooldown, and does it solve the target you are fighting? Shields, Dodge, repair windows, group positioning, and control effects can matter more than the largest number in the Core stats column.

Main requirements: Weaponry 28, Sticky bomb technology 9.

Check the highest row you can currently use before spending Uranium. A lower-level item that fits your build can be better than a higher-level item with the wrong scaling or combat rule.

FAQ

Should I buy every new level?

Only when the new level gives enough value for your current activity. Compare the Uranium price, ammunition cost, cooldown, and requirements before replacing an item that already works.

What matters more: raw stats or combat rules?

Both matter. Raw stats decide the base value, but combat rules decide whether the weapon can miss, crit, pierce shields, apply a state, or support allies.

Related Articles

Good next pages: Damage, Cooldowns, Ammunition, Sticky Bomb State, Sticky bomb technology, and Weaponry.