План развития 09

Эти пункты отражают текущие приоритеты и направление проекта.

Weapon and Shield Skins

В работе

Weapon and shield skins are planned around July or August during the seasons. We are looking for ideas on how to integrate skins despite basic and upgraded equipment versions, how to transition toward a clearer system, and how to give beginners reasons to keep and upgrade their equipment.

Max-Level Player Support for New Players

Позже

We want to encourage max-level players to help new players through reward systems, shared objectives, mentoring, events, or mechanics that make cooperation useful and rewarding.

New Weapons and Equipment Concepts

Позже

We are looking for new weapon and equipment ideas, including their concepts, gameplay roles, and which class they should belong to. We can now design them more easily, but we need more inspiration from the community.

In-Game Shop Bundles

Позже

Some new real-money bundles will be added to the in-game shop. We want players to suggest bundle contents they would actually want to buy, such as a hobby bundle or a weekend kit for €3.99.

Titles and Achievements

Позже

We are planning new titles and achievements that reward player progression, skill, dedication, and unique accomplishments.

End-Game Squadron Statue Cosmetics

Позже

We are planning a cosmetic base for the end-game Squadron Statue, with progression tied to player activity and long-term goals.

Level 75 In-Game Currency Sink

Позже

We are planning a new system that allows level 75 players to spend excess in-game currency in a meaningful way.

Rewards for End-Game Currency Spending

Позже

Rewards will be linked to the end-game currency sink, giving high-level players new goals after reaching level 75.

New Daily PvP Events

Позже

We are planning new daily PvP events to create more regular competitive activity and give players more reasons to return every day.