A victorious impulse
When you kill a player, the current reload time of your weapons is divided by the unlocked value.
NovaRaiderTeam
· Skill Tree
Overview
A victorious impulse is a Skill Tree bonus. When you kill a player, the current reload time of your weapons is divided by the listed value.
Use it when the effect supports your current build plan, then compare its Skill Token cost with nearby cells and other bonuses that could improve the same activity.
Values and Costs
| Path | Cell | Required level | Value | Cost | Rule |
|---|---|---|---|---|---|
| Raider | Cell 1 | 1 | +0.5 cooldown divider point | 100 Skill Tokens | Raider only |
| Raider | Cell 2 | 1 | +0.5 cooldown divider point | 150 Skill Tokens | Raider only |
| Total | 2 cells | — | +1 cooldown divider points total | 250 Skill Tokens | Class-exclusive total |
How to Plan Around It
This bonus belongs to combat planning. Compare it with your Weapons, Shields, cooldowns, survivability and class role before spending Skill Tokens on it.
FAQ
Does it work on every ship? Only the universal cells do. Any class-exclusive cell listed above only applies while the active ship belongs to the matching class path.
Should I buy every cell for this effect? Not automatically. Buy the cells that match your current build, then check whether the next cell is still worth its Skill Token cost and connection path.
Related Articles
Skill Tree, Skill Tokens, Weapons, Shields, Damage, Cooldowns, Health, Shield Absorption, PvP.