Battlemap
Battlemap is a registered PvP Daily Event. It places players into red and blue teams and runs team deathmatch rounds. This event is entered from the Lightning Building, available from Galaxy 4. The...
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· Daily Events
Overview
Battlemap is a registered team Daily Event. It places players into red and blue teams and runs repeated team deathmatch rounds with event points, PvP rewards and map pickups.
Access
Battlemap is entered from the Lightning Building, available from Galaxy 4. Registration opens shortly before the event, and players choose a rented event ship and event loadout before joining.
For event rotation, rental rules and reward thresholds, start with the main Daily Events guide.
Quick Rules
| Rule | Value | Why it matters |
|---|---|---|
| Minimum level | 16 | It is the first registered Daily Event bracket. |
| Map size | 50×50 | The arena is compact enough for repeated fights. |
| Teams | Red and blue | Your team can change between rounds. |
| Revive | Allowed | You can return to the fight during the event. |
| Repair inside | Available | Recovery between fights is part of the rhythm. |
| Anonymous mode | Enabled | Focus on team play and targets instead of names. |
| Blocked equipment | Turbo Reactor / Reactor Overcharge | Plan movement without that equipment. |
Scoring and Rewards
| Action | Points or reward |
|---|---|
| Kill | 3 event points for the killer. |
| Heal assist | 1 event point if the healed player then makes a kill. |
| Winning a round | PvP Points for the winning team. |
| Ranking thresholds | Void Shards at the end of the event. |
| Map pickups | Ammunition, HP bonus and Damage Buff pickups can swing fights. |
How to Play It Well
Battlemap favors players who keep fighting, regroup quickly and use pickups well. Damage helps, but Group Healing, Ammunition management, map awareness and not feeding easy kills are just as important.
FAQ
Why do teams change?
Teams are reset between rounds so the event can stay active and avoid one fixed team dominating every round.
Should I chase kills alone?
Usually no. Staying near teammates makes healing, focus fire and pickups much more valuable.
Related Articles
| Article | Why it matters |
|---|---|
| Daily Events | Main event hub. |
| PvP Points | Reward currency from PvP activity. |
| Group Healing | Why support actions matter. |
| Ammunition | Why reloads and ammo pickups matter. |
| Damage Buff | One of the important map bonus effects. |
| Groups | Useful for understanding team coordination. |