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Galaxies

Galaxy-by-galaxy rules, buildings, natural monster statistics and configured loot.

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Galaxies

How to Read This Article

Each galaxy has separate tables for combat access, environment, buildings and monsters. Monster values are base configuration values before temporary Weekend Events or other bonuses. Uranium and Experience show the configured reward for that monster; Gem Chance and Squadron Chance only indicate whether the corresponding drop behavior exists.

The Other Loot column lists fixed loot objects from the monster data. Generic player-based Star and Ammunition chances are not repeated on every row.

Galaxy 1

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
1DisabledNot applicableYesYesAllowedAllowedAllowedNo

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
60 × 25NoneNoneUp to 7 of each listed natural species.Beginner galaxy. Crowdfunding supporter statues can appear from their selected Squadron Statue.

Buildings and Portals

TypeAvailable on this galaxy
Services4 Repair Beacons; 1 Garage
PortalsGalaxy Gates: Galaxy 2

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Volhnean Scout3553030YesYes—
Sfyr Drone410203540YesYes—
Volhnean Soldier510104050YesYes—

Galaxy 2

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
6EnabledNormal protection rulesYesYesAllowedAllowedAllowedYes

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
200 × 20075 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups75 Time Capsules × 5 secUp to 48 of each listed natural species.First galaxy with Reactor placement, Quest Center, Boss Maps and recurring Rifts.

Buildings and Portals

TypeAvailable on this galaxy
Services8 Repair Beacons; 4 Garages; 4 Markets; 1 Quest Center
PortalsGalaxy Gates: Galaxy 1, Galaxy 3; Boss Gates: B121, B123, B122

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Sfyr Mercenary520304570YesYes—
Volhnean Cruiser620204575YesYes—
Sfyr Raider740405580YesYes—
Volhnean Battleship830306085YesYes—
Sfyr Invader960506590YesYes—

Galaxy 3

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
10EnabledNormal protection rulesYesYesAllowedAllowedAllowedYes

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
200 × 20075 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups75 Time Capsules × 10 secUp to 30 of each listed natural species.Standard progression galaxy with Reactor placement, Boss Maps and recurring Rifts.

Buildings and Portals

TypeAvailable on this galaxy
Services4 Garages; 4 Markets; 1 Quest Center
PortalsGalaxy Gates: Galaxy 2, Galaxy 4; Boss Gates: B132, B131

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Blackhole Baby Bug960606570YesYes—
Khaw Vessel1040404075YesYes—
Blackhole Female Bug1180807580YesYes—
Khaw Minicargo1250508085YesYes—
Blackhole Male Bug131001008590YesYes—
Khaw Cargo1460609095YesYes—
Blackhole King1512012095100YesYes—

Galaxy 4

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
16EnabledNormal protection rulesYesYesAllowedAllowedAllowedYes

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
200 × 20075 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups75 Time Capsules × 15 sec26 each: Brain-dead Cervox, Full-brain Cervox, Half-brain Cervox, Icefly Bug, Icefly Female, Icefly Larva, Icefly Male, Lobotomized Cervox; 3 each: Icefly FighterAdds the Event Center to the normal galaxy services.

Buildings and Portals

TypeAvailable on this galaxy
Services2 Garages; 4 Markets; 1 Quest Center; 1 Event Center
PortalsGalaxy Gates: Galaxy 3, Galaxy 5; Boss Gates: B141, B142

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Icefly Larva16808010080YesYes—
Brain-dead Cervox1714010010585YesYes—
Icefly Bug1811011011090YesYes—
Lobotomized Cervox1917013011595YesYes—
Icefly Female20140140120100YesYes—
Half-brain Cervox21200160125105YesYes—
Icefly Male22170170130110YesYes—
Full-brain Cervox23230190135115YesYes—
Icefly Fighter242002001,500120YesYes—

Galaxy 5

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
24EnabledNormal protection rulesYesYesAllowedAllowedAllowedYes

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
200 × 20075 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups75 Time Capsules × 20 secUp to 16 of each listed natural species.Standard mid-game galaxy with Event Center, Boss Maps and recurring Rifts.

Buildings and Portals

TypeAvailable on this galaxy
Services2 Garages; 4 Markets; 1 Quest Center; 1 Event Center
PortalsGalaxy Gates: Galaxy 6, Galaxy 4; Boss Gates: B151, B152

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Slime Beetle2420020014990YesYes—
Slim Tytania Worm2512022015495YesYes—
Mini Phlatt Collector26240170160100YesYes—
Hardened Slime Beetle27260260165105YesYes—
Steady Tytania Worm28180280171110YesYes—
Standard Phlatt Collector29300230176115YesYes—
Armored Slime Beetle30320320182120YesYes—
Spikey Tytania Worm31240340187125YesYes—
Bigger Phlatt Collector32360290198130YesYes—
Heavy-Duty Tytania Worm33300400198135YesYes—
Huge Phlatt Collector34420350204140YesYes—

Galaxy 6

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
35EnabledNormal protection rulesYesYesAllowedAllowedAllowedYes

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
200 × 20075 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups75 Time Capsules × 25 secUp to 13 of each listed natural species.Standard later-game galaxy with Event Center, Boss Maps and recurring Rifts.

Buildings and Portals

TypeAvailable on this galaxy
Services2 Garages; 4 Markets; 1 Quest Center; 1 Event Center
PortalsGalaxy Gates: Galaxy 5, Galaxy 7; Boss Gates: B161, B162

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Vespeen Pirate33400350230115YesYes—
Baby Skwid34330320225120YesYes—
Stellar Stinger35360160220125YesYes—
Vespeen Thug36490440245130YesYes—
Young Skwid3742041024075YesYes—
Poisonous Stinger38450190235140YesYes—
Vespeen Brute39580530260145YesYes—
Momma Skwid40510500255150YesYes—
Venomous Stinger41540220250155YesYes—
Daddy Skwid43600590270165YesYes—
Deadly Stinger44630250265170YesYes—

Galaxy 7

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
44EnabledNormal protection rulesYesYesAllowedAllowedAllowedYes

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
200 × 20075 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups75 Time Capsules × 30 sec8 of each parent form; summoned descendants are added by their family mechanics.Parent monsters create additional family forms. Unengaged short-lived forms are removed when no player is nearby.

Buildings and Portals

TypeAvailable on this galaxy
Services2 Garages; 4 Markets; 1 Quest Center; 1 Event Center
PortalsGalaxy Gates: Galaxy 6, Galaxy 8; Boss Gates: B171, B172; Special access: Galaxy 666

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Brainling5110,000200800100YesYes—
Ice Turtling5215,0000600150YesYes—
Mini Magm'Oh5215,000150600150YesYes—
Tumourous Brainling5320,0004001,200200YesYes—
Brainling Morpher5540,0008001,600400YesYes—
Ice Tanker Turtle5540,0001,5001,200300YesYes—
Monster Magm'Oh5540,0004001,200300YesYes—

Galaxy 8

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
50EnabledNormal protection rulesYesYesAllowedAllowedAllowedYes

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
200 × 20075 Crystal pickups × 3; 75 Plutonium pickups × 3; 75 Deuterium pickups × 3; 75 Iridium pickups × 375 Time Capsules × 35 secUp to 12 hybrid bosses in total; each family can summon its matching minion.Hybrid bosses live on the main map. Non-event monsters are cleared every 3 hours before the population refills.

Buildings and Portals

TypeAvailable on this galaxy
ServicesNo service buildings.
PortalsGalaxy Gates: Galaxy 9, Galaxy 7; Boss Gates: B182, B181

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Acid Spider Queen63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium
Acid spidling624,0001501,00075YesNo0.25 Ammunition
Mega Mech63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium
Mechling624,0001501,00075YesNo0.25 Ammunition
Hawker63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium
Hawker drone624,0001501,00075YesNo0.25 Ammunition
ICU Rocket Orb63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium
ICU Orbling624,0001501,00075YesNo0.25 Ammunition
Double Drill Mech63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium
Mini driller624,0001501,00075YesNo0.25 Ammunition
Helltungh63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium
Helltaist624,0001501,00075YesNo0.25 Ammunition
Deathbeam Mech63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium
Deathbeam mechling624,0001501,00075YesNo0.25 Ammunition
The I-Baul63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium
The I-Baul mini624,0001501,00075YesNo0.25 Ammunition
Steam Mech63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium
Steamling624,0001501,00075YesNo0.25 Ammunition
Firebone63102,000450—1,000YesNo4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium
Firetooth624,0001501,00075YesNo0.25 Ammunition

Galaxy 9

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
60EnabledDisabled on this mapYesYesAllowedAllowedAllowedYes

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
200 × 20075 Crystal pickups × 4; 75 Plutonium pickups × 4; 75 Deuterium pickups × 4; 75 Iridium pickups × 475 Time Capsules × 40 secUp to 12 hybrid bosses in total; each family can summon its matching minion.Hybrid bosses live on the main map. PvP protection is disabled, and non-event monsters are cleared every 3 hours.

Buildings and Portals

TypeAvailable on this galaxy
ServicesNo service buildings.
PortalsGalaxy Gates: Galaxy 10, Galaxy 7, Galaxy 8; Boss Gates: B191, B192, B193, B194, B195, B196

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Acid Spider Queen73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
Acid spidling728,0003002,000100YesNo0.25 Ammunition
Mega Mech73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
Mechling728,0003002,000100YesNo0.25 Ammunition
Hawker73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
Hawker drone728,0003002,000100YesNo0.25 Ammunition
ICU Rocket Orb73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
ICU Orbling728,0003002,000100YesNo0.25 Ammunition
Double Drill Mech73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
Mini driller728,0003002,000100YesNo0.25 Ammunition
Helltungh73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
Helltaist728,0003002,000100YesNo0.25 Ammunition
Deathbeam Mech73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
Deathbeam mechling728,0003002,000100YesNo0.25 Ammunition
The I-Baul73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
The I-Baul mini728,0003002,000100YesNo0.25 Ammunition
Steam Mech73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
Steamling728,0003002,000100YesNo0.25 Ammunition
Firebone73150,000900—1,500YesNo4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium
Firetooth728,0003002,000100YesNo0.25 Ammunition

Galaxy 10

Access and Combat

Required levelPvPPvP protectionReviveRepair insideHyperspaceHyperjump inHyperjump outReactor placement
70EnabledDisabled on this mapYesNoBlockedBlockedBlockedNo

Environment

Map sizeNatural resourcesTime CapsulesNatural populationSpecial mechanic
200 × 20052 Crystal pickups × 10; 52 Plutonium pickups × 10; 52 Deuterium pickups × 10; 52 Iridium pickups × 1052 Time Capsules × 120 secUp to 14 of each listed natural species.Procedural maze with rotating portal locations, three connected boss rooms and a full reset every 30 minutes.

Buildings and Portals

TypeAvailable on this galaxy
ServicesNo fixed service buildings.
PortalsOne dynamic gate to Galaxy 9 and three dynamic Boss Gates to B201, B202 and B203.

How Galaxy 10 Works

  • The map is a procedural maze. Walls are revealed for each player as they move, using that player's vision range.
  • The maze, all four portals and the contents of Galaxy 10 plus B201, B202 and B203 reset every 30 minutes. The game displays a countdown before the reset.
  • A reset destroys every player and monster still inside those four maps, clears their collectables and removes half of each affected player's carried Uranium.
  • Portal positions change after every reset. One portal returns to Galaxy 9; the other three lead to B201, B202 and B203 and are placed far apart in the maze.
  • Hyperspace and direct hyperjump are blocked. Normal repair is unavailable inside the map, so leaving safely depends on reaching the Galaxy 9 portal.
  • Dying in Galaxy 10 or one of its three Boss Maps starts a 15-minute re-entry lock. Reviving inside one of those maps clears that lock.
  • The three Boss Maps rotate in order. A living boss keeps its room active; after it dies, the next available room is selected and announced before its boss appears.

Monsters

MonsterLevelHPAttackUraniumExperienceGem ChanceSquadron ChanceOther Loot
Maze keeper75600,000760—2,500YesNo3 pickups × 300 sec research time; 3 pickups × 0.25 Ammunition

Related Articles

ArticleWhy it helps
Boss MapsDetailed Boss Map rules, boss statistics and loot.
MonstersSpecies index without location-dependent statistics.
BossesOne-row boss species index without duplicated stats.
Map ItemsGeneral building, gate and collectable types.
ReactorsReactor placement and progression.