How to Read This Article
Each galaxy has separate tables for combat access, environment, buildings and monsters. Monster values are base configuration values before temporary Weekend Events or other bonuses. Uranium and Experience show the configured reward for that monster; Gem Chance and Squadron Chance only indicate whether the corresponding drop behavior exists.
The Other Loot column lists fixed loot objects from the monster data. Generic player-based Star and Ammunition chances are not repeated on every row.
Galaxy 1
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 1 | Disabled | Not applicable | Yes | Yes | Allowed | Allowed | Allowed | No |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 60 × 25 | None | None | Up to 7 of each listed natural species. | Beginner galaxy. Crowdfunding supporter statues can appear from their selected Squadron Statue. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | 4 Repair Beacons; 1 Garage |
| Portals | Galaxy Gates: Galaxy 2 |
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Volhnean Scout | 3 | 5 | 5 | 30 | 30 | Yes | Yes | — |
| Sfyr Drone | 4 | 10 | 20 | 35 | 40 | Yes | Yes | — |
| Volhnean Soldier | 5 | 10 | 10 | 40 | 50 | Yes | Yes | — |
Galaxy 2
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 6 | Enabled | Normal protection rules | Yes | Yes | Allowed | Allowed | Allowed | Yes |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 200 × 200 | 75 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups | 75 Time Capsules × 5 sec | Up to 48 of each listed natural species. | First galaxy with Reactor placement, Quest Center, Boss Maps and recurring Rifts. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | 8 Repair Beacons; 4 Garages; 4 Markets; 1 Quest Center |
| Portals | Galaxy Gates: Galaxy 1, Galaxy 3; Boss Gates: B121, B123, B122 |
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Sfyr Mercenary | 5 | 20 | 30 | 45 | 70 | Yes | Yes | — |
| Volhnean Cruiser | 6 | 20 | 20 | 45 | 75 | Yes | Yes | — |
| Sfyr Raider | 7 | 40 | 40 | 55 | 80 | Yes | Yes | — |
| Volhnean Battleship | 8 | 30 | 30 | 60 | 85 | Yes | Yes | — |
| Sfyr Invader | 9 | 60 | 50 | 65 | 90 | Yes | Yes | — |
Galaxy 3
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 10 | Enabled | Normal protection rules | Yes | Yes | Allowed | Allowed | Allowed | Yes |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 200 × 200 | 75 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups | 75 Time Capsules × 10 sec | Up to 30 of each listed natural species. | Standard progression galaxy with Reactor placement, Boss Maps and recurring Rifts. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | 4 Garages; 4 Markets; 1 Quest Center |
| Portals | Galaxy Gates: Galaxy 2, Galaxy 4; Boss Gates: B132, B131 |
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Blackhole Baby Bug | 9 | 60 | 60 | 65 | 70 | Yes | Yes | — |
| Khaw Vessel | 10 | 40 | 40 | 40 | 75 | Yes | Yes | — |
| Blackhole Female Bug | 11 | 80 | 80 | 75 | 80 | Yes | Yes | — |
| Khaw Minicargo | 12 | 50 | 50 | 80 | 85 | Yes | Yes | — |
| Blackhole Male Bug | 13 | 100 | 100 | 85 | 90 | Yes | Yes | — |
| Khaw Cargo | 14 | 60 | 60 | 90 | 95 | Yes | Yes | — |
| Blackhole King | 15 | 120 | 120 | 95 | 100 | Yes | Yes | — |
Galaxy 4
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 16 | Enabled | Normal protection rules | Yes | Yes | Allowed | Allowed | Allowed | Yes |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 200 × 200 | 75 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups | 75 Time Capsules × 15 sec | 26 each: Brain-dead Cervox, Full-brain Cervox, Half-brain Cervox, Icefly Bug, Icefly Female, Icefly Larva, Icefly Male, Lobotomized Cervox; 3 each: Icefly Fighter | Adds the Event Center to the normal galaxy services. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | 2 Garages; 4 Markets; 1 Quest Center; 1 Event Center |
| Portals | Galaxy Gates: Galaxy 3, Galaxy 5; Boss Gates: B141, B142 |
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Icefly Larva | 16 | 80 | 80 | 100 | 80 | Yes | Yes | — |
| Brain-dead Cervox | 17 | 140 | 100 | 105 | 85 | Yes | Yes | — |
| Icefly Bug | 18 | 110 | 110 | 110 | 90 | Yes | Yes | — |
| Lobotomized Cervox | 19 | 170 | 130 | 115 | 95 | Yes | Yes | — |
| Icefly Female | 20 | 140 | 140 | 120 | 100 | Yes | Yes | — |
| Half-brain Cervox | 21 | 200 | 160 | 125 | 105 | Yes | Yes | — |
| Icefly Male | 22 | 170 | 170 | 130 | 110 | Yes | Yes | — |
| Full-brain Cervox | 23 | 230 | 190 | 135 | 115 | Yes | Yes | — |
| Icefly Fighter | 24 | 200 | 200 | 1,500 | 120 | Yes | Yes | — |
Galaxy 5
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 24 | Enabled | Normal protection rules | Yes | Yes | Allowed | Allowed | Allowed | Yes |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 200 × 200 | 75 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups | 75 Time Capsules × 20 sec | Up to 16 of each listed natural species. | Standard mid-game galaxy with Event Center, Boss Maps and recurring Rifts. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | 2 Garages; 4 Markets; 1 Quest Center; 1 Event Center |
| Portals | Galaxy Gates: Galaxy 6, Galaxy 4; Boss Gates: B151, B152 |
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Slime Beetle | 24 | 200 | 200 | 149 | 90 | Yes | Yes | — |
| Slim Tytania Worm | 25 | 120 | 220 | 154 | 95 | Yes | Yes | — |
| Mini Phlatt Collector | 26 | 240 | 170 | 160 | 100 | Yes | Yes | — |
| Hardened Slime Beetle | 27 | 260 | 260 | 165 | 105 | Yes | Yes | — |
| Steady Tytania Worm | 28 | 180 | 280 | 171 | 110 | Yes | Yes | — |
| Standard Phlatt Collector | 29 | 300 | 230 | 176 | 115 | Yes | Yes | — |
| Armored Slime Beetle | 30 | 320 | 320 | 182 | 120 | Yes | Yes | — |
| Spikey Tytania Worm | 31 | 240 | 340 | 187 | 125 | Yes | Yes | — |
| Bigger Phlatt Collector | 32 | 360 | 290 | 198 | 130 | Yes | Yes | — |
| Heavy-Duty Tytania Worm | 33 | 300 | 400 | 198 | 135 | Yes | Yes | — |
| Huge Phlatt Collector | 34 | 420 | 350 | 204 | 140 | Yes | Yes | — |
Galaxy 6
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 35 | Enabled | Normal protection rules | Yes | Yes | Allowed | Allowed | Allowed | Yes |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 200 × 200 | 75 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups | 75 Time Capsules × 25 sec | Up to 13 of each listed natural species. | Standard later-game galaxy with Event Center, Boss Maps and recurring Rifts. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | 2 Garages; 4 Markets; 1 Quest Center; 1 Event Center |
| Portals | Galaxy Gates: Galaxy 5, Galaxy 7; Boss Gates: B161, B162 |
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Vespeen Pirate | 33 | 400 | 350 | 230 | 115 | Yes | Yes | — |
| Baby Skwid | 34 | 330 | 320 | 225 | 120 | Yes | Yes | — |
| Stellar Stinger | 35 | 360 | 160 | 220 | 125 | Yes | Yes | — |
| Vespeen Thug | 36 | 490 | 440 | 245 | 130 | Yes | Yes | — |
| Young Skwid | 37 | 420 | 410 | 240 | 75 | Yes | Yes | — |
| Poisonous Stinger | 38 | 450 | 190 | 235 | 140 | Yes | Yes | — |
| Vespeen Brute | 39 | 580 | 530 | 260 | 145 | Yes | Yes | — |
| Momma Skwid | 40 | 510 | 500 | 255 | 150 | Yes | Yes | — |
| Venomous Stinger | 41 | 540 | 220 | 250 | 155 | Yes | Yes | — |
| Daddy Skwid | 43 | 600 | 590 | 270 | 165 | Yes | Yes | — |
| Deadly Stinger | 44 | 630 | 250 | 265 | 170 | Yes | Yes | — |
Galaxy 7
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 44 | Enabled | Normal protection rules | Yes | Yes | Allowed | Allowed | Allowed | Yes |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 200 × 200 | 75 Crystal pickups; 75 Plutonium pickups; 75 Deuterium pickups; 75 Iridium pickups | 75 Time Capsules × 30 sec | 8 of each parent form; summoned descendants are added by their family mechanics. | Parent monsters create additional family forms. Unengaged short-lived forms are removed when no player is nearby. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | 2 Garages; 4 Markets; 1 Quest Center; 1 Event Center |
| Portals | Galaxy Gates: Galaxy 6, Galaxy 8; Boss Gates: B171, B172; Special access: Galaxy 666 |
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Brainling | 51 | 10,000 | 200 | 800 | 100 | Yes | Yes | — |
| Ice Turtling | 52 | 15,000 | 0 | 600 | 150 | Yes | Yes | — |
| Mini Magm'Oh | 52 | 15,000 | 150 | 600 | 150 | Yes | Yes | — |
| Tumourous Brainling | 53 | 20,000 | 400 | 1,200 | 200 | Yes | Yes | — |
| Brainling Morpher | 55 | 40,000 | 800 | 1,600 | 400 | Yes | Yes | — |
| Ice Tanker Turtle | 55 | 40,000 | 1,500 | 1,200 | 300 | Yes | Yes | — |
| Monster Magm'Oh | 55 | 40,000 | 400 | 1,200 | 300 | Yes | Yes | — |
Galaxy 8
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 50 | Enabled | Normal protection rules | Yes | Yes | Allowed | Allowed | Allowed | Yes |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 200 × 200 | 75 Crystal pickups × 3; 75 Plutonium pickups × 3; 75 Deuterium pickups × 3; 75 Iridium pickups × 3 | 75 Time Capsules × 35 sec | Up to 12 hybrid bosses in total; each family can summon its matching minion. | Hybrid bosses live on the main map. Non-event monsters are cleared every 3 hours before the population refills. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | No service buildings. |
| Portals | Galaxy Gates: Galaxy 9, Galaxy 7; Boss Gates: B182, B181 |
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Acid Spider Queen | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium |
| Acid spidling | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
| Mega Mech | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium |
| Mechling | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
| Hawker | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium |
| Hawker drone | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
| ICU Rocket Orb | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium |
| ICU Orbling | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
| Double Drill Mech | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium |
| Mini driller | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
| Helltungh | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium |
| Helltaist | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
| Deathbeam Mech | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium |
| Deathbeam mechling | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
| The I-Baul | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium |
| The I-Baul mini | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
| Steam Mech | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium |
| Steamling | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
| Firebone | 63 | 102,000 | 450 | — | 1,000 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 15 Crystal; 15 pickups × 15 Plutonium; 15 pickups × 15 Deuterium; 15 pickups × 15 Iridium |
| Firetooth | 62 | 4,000 | 150 | 1,000 | 75 | Yes | No | 0.25 Ammunition |
Galaxy 9
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 60 | Enabled | Disabled on this map | Yes | Yes | Allowed | Allowed | Allowed | Yes |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 200 × 200 | 75 Crystal pickups × 4; 75 Plutonium pickups × 4; 75 Deuterium pickups × 4; 75 Iridium pickups × 4 | 75 Time Capsules × 40 sec | Up to 12 hybrid bosses in total; each family can summon its matching minion. | Hybrid bosses live on the main map. PvP protection is disabled, and non-event monsters are cleared every 3 hours. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | No service buildings. |
| Portals | Galaxy Gates: Galaxy 10, Galaxy 7, Galaxy 8; Boss Gates: B191, B192, B193, B194, B195, B196 |
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Acid Spider Queen | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| Acid spidling | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
| Mega Mech | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| Mechling | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
| Hawker | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| Hawker drone | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
| ICU Rocket Orb | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| ICU Orbling | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
| Double Drill Mech | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| Mini driller | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
| Helltungh | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| Helltaist | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
| Deathbeam Mech | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| Deathbeam mechling | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
| The I-Baul | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| The I-Baul mini | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
| Steam Mech | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| Steamling | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
| Firebone | 73 | 150,000 | 900 | — | 1,500 | Yes | No | 4 pickups × 0.25 Ammunition; 15 pickups × 20 Crystal; 15 pickups × 20 Plutonium; 15 pickups × 20 Deuterium; 15 pickups × 20 Iridium |
| Firetooth | 72 | 8,000 | 300 | 2,000 | 100 | Yes | No | 0.25 Ammunition |
Galaxy 10
Access and Combat
| Required level | PvP | PvP protection | Revive | Repair inside | Hyperspace | Hyperjump in | Hyperjump out | Reactor placement |
|---|
| 70 | Enabled | Disabled on this map | Yes | No | Blocked | Blocked | Blocked | No |
Environment
| Map size | Natural resources | Time Capsules | Natural population | Special mechanic |
|---|
| 200 × 200 | 52 Crystal pickups × 10; 52 Plutonium pickups × 10; 52 Deuterium pickups × 10; 52 Iridium pickups × 10 | 52 Time Capsules × 120 sec | Up to 14 of each listed natural species. | Procedural maze with rotating portal locations, three connected boss rooms and a full reset every 30 minutes. |
Buildings and Portals
| Type | Available on this galaxy |
|---|
| Services | No fixed service buildings. |
| Portals | One dynamic gate to Galaxy 9 and three dynamic Boss Gates to B201, B202 and B203. |
How Galaxy 10 Works
- The map is a procedural maze. Walls are revealed for each player as they move, using that player's vision range.
- The maze, all four portals and the contents of Galaxy 10 plus B201, B202 and B203 reset every 30 minutes. The game displays a countdown before the reset.
- A reset destroys every player and monster still inside those four maps, clears their collectables and removes half of each affected player's carried Uranium.
- Portal positions change after every reset. One portal returns to Galaxy 9; the other three lead to B201, B202 and B203 and are placed far apart in the maze.
- Hyperspace and direct hyperjump are blocked. Normal repair is unavailable inside the map, so leaving safely depends on reaching the Galaxy 9 portal.
- Dying in Galaxy 10 or one of its three Boss Maps starts a 15-minute re-entry lock. Reviving inside one of those maps clears that lock.
- The three Boss Maps rotate in order. A living boss keeps its room active; after it dies, the next available room is selected and announced before its boss appears.
Monsters
| Monster | Level | HP | Attack | Uranium | Experience | Gem Chance | Squadron Chance | Other Loot |
|---|
| Maze keeper | 75 | 600,000 | 760 | — | 2,500 | Yes | No | 3 pickups × 300 sec research time; 3 pickups × 0.25 Ammunition |
Related Articles
| Article | Why it helps |
|---|
| Boss Maps | Detailed Boss Map rules, boss statistics and loot. |
| Monsters | Species index without location-dependent statistics. |
| Bosses | One-row boss species index without duplicated stats. |
| Map Items | General building, gate and collectable types. |
| Reactors | Reactor placement and progression. |