Express flash missions
Reduces the time needed to skip a flash mission by the unlocked value minutes.
NovaRaiderTeam
· Skill Tree
Overview
Express flash missions is a Skill Tree bonus. Reduces the time needed to skip a flash mission by the listed value minutes.
Use it when the effect supports your current build plan, then compare its Skill Token cost with nearby cells and other bonuses that could improve the same activity.
Values and Costs
| Path | Cell | Required level | Value | Cost | Rule |
|---|---|---|---|---|---|
| General | Cell 1 | 1 | -10 minutes | 50 Skill Tokens | Universal |
| General | Cell 2 | 1 | -10 minutes | 50 Skill Tokens | Universal |
| General | Cell 3 | 1 | -10 minutes | 50 Skill Tokens | Universal |
| General | Cell 4 | 1 | -10 minutes | 50 Skill Tokens | Universal |
| Total | 4 cells | — | -40 minutes total | 200 Skill Tokens | Universal total |
How to Plan Around It
This bonus belongs to the Flash Mission and reward-planning side of the Skill Tree. It works best when you keep missions moving, choose rewards that match your current bottleneck and avoid letting active missions sit unused.
FAQ
Does it depend on ship class? The listed cells are universal unless the table says otherwise, but the path around them can still favor a specific class route.
Should I buy every cell for this effect? Not automatically. Buy the cells that match your current build, then check whether the next cell is still worth its Skill Token cost and connection path.
Related Articles
Skill Tree, Skill Tokens, Missions: Flash, Time Savers, Uranium, Quests.