Defensive Diversion
The Shield buff and Turret take the unlocked value damage received in the direction of the main ship, enabling them to act as secondary shields and significantly improve the ship's overall resistance in combat.
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· Skill Tree
Overview
Defensive Diversion is a Skill Tree bonus. The Reflective Shield and Auto-Turret take the listed value damage received in the direction of the main ship, enabling them to act as secondary shields and significantly improve the ship's overall resistance in combat.
Use it when the effect supports your current build plan, then compare its Skill Token cost with nearby cells and other bonuses that could improve the same activity.
Values and Costs
| Path | Cell | Required level | Value | Cost | Rule |
|---|---|---|---|---|---|
| Support | Cell 1 | 1 | +7.5% | 115 Skill Tokens | Support only |
| Support | Cell 2 | 1 | +7.5% | 130 Skill Tokens | Support only |
| Support | Cell 3 | 1 | +7.5% | 145 Skill Tokens | Support only |
| Support | Cell 4 | 1 | +7.5% | 160 Skill Tokens | Support only |
| Total | 4 cells | — | +30% total | 550 Skill Tokens | Class-exclusive total |
How to Plan Around It
This bonus belongs to combat planning. Compare it with your Weapons, Shields, cooldowns, survivability and class role before spending Skill Tokens on it.
FAQ
Does it work on every ship? Only the universal cells do. Any class-exclusive cell listed above only applies while the active ship belongs to the matching class path.
Should I buy every cell for this effect? Not automatically. Buy the cells that match your current build, then check whether the next cell is still worth its Skill Token cost and connection path.
Related Articles
Skill Tree, Skill Tokens, Weapons, Shields, Damage, Cooldowns, Health, Shield Absorption, PvP.