Plasma cannon
Plasma cannon: level progression, combat rules, ammunition, costs, and research requirements.
NovaRaiderTeam
· Weapons
What This Weapon Does
Plasma version of the cannon, even more destructive.
High fire power to doom'em enemies. Deals damage based on the listed value.
Combat Role
This weapon uses the normal Precision versus Dodge check, can roll Critical hits, deals damage. Its listed values scale by item level, and the table below shows the progression available up to level 75.
How to Read the Table
Each row is one usable item level up to player level 75. Requirements include player level first, then linked research requirements. Time values use HH:MM:SS, or Dd HH:MM:SS for durations of at least one day.
Progression Table
| Level | Core stats | Range | Cooldown | Ammo | Ammo cost | Uranium | Stars | Requirements |
|---|---|---|---|---|---|---|---|---|
| 9 | Base 18; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 1,800 | — | Player Level 9; Weaponry 9; Raider techniques 4 |
| 14 | Base 28; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 4,900 | — | Player Level 14; Weaponry 14; Raider techniques 9 |
| 19 | Base 38; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 8,550 | — | Player Level 19; Weaponry 19; Raider techniques 14 |
| 24 | Base 48; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 14,400 | — | Player Level 24; Weaponry 24; Raider techniques 19 |
| 29 | Base 58; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 20,300 | — | Player Level 29; Weaponry 29; Raider techniques 24 |
| 34 | Base 68; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 28,900 | — | Player Level 34; Weaponry 34; Raider techniques 29 |
| 39 | Base 78; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 37,050 | — | Player Level 39; Weaponry 39; Raider techniques 34 |
| 44 | Base 88; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 48,400 | — | Player Level 44; Weaponry 44; Raider techniques 39 |
| 49 | Base 98; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 58,800 | — | Player Level 49; Weaponry 49; Raider techniques 44 |
| 54 | Base 108; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 72,900 | — | Player Level 54; Weaponry 54; Raider techniques 49 |
| 59 | Base 118; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 85,550 | — | Player Level 59; Weaponry 59; Raider techniques 54 |
| 64 | Base 152; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 102,400 | — | Player Level 64; Weaponry 64; Raider techniques 59 |
| 69 | Base 192; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 117,300 | — | Player Level 69; Weaponry 69; Raider techniques 64 |
| 74 | Base 232; Rate 1.15 | 6 | 00:00:00 | 75 | 1 Uranium | 136,900 | — | Player Level 74; Weaponry 74; Raider techniques 69 |
Use and Planning
Plasma Cannon is a stronger cannon path with heavier requirements and higher damage potential.
Evaluate this weapon through the same questions every time: does it hit reliably, does it deal the kind of damage you need, can your build support its ammo and cooldown, and does it solve the target you are fighting? Shields, Dodge, repair windows, group positioning, and control effects can matter more than the largest number in the Core stats column.
Main requirements: Weaponry 9, Raider techniques 4.
Check the highest row you can currently use before spending Uranium. A lower-level item that fits your build can be better than a higher-level item with the wrong scaling or combat rule.
FAQ
Should I buy every new level?
Only when the new level gives enough value for your current activity. Compare the Uranium price, ammunition cost, cooldown, and requirements before replacing an item that already works.
What matters more: raw stats or combat rules?
Both matter. Raw stats decide the base value, but combat rules decide whether the weapon can miss, crit, pierce shields, apply a state, or support allies.
Related Articles
Good next pages: Damage, Cooldowns, Ammunition, Misses, Critical Hits, Raider techniques, and Weaponry.