Ammunition Capacity
Ammunition Capacity explained: role, sources, interactions and build planning.
NovaRaiderTeam
· Combat Statistics
Overview
Ammunition Capacity is the charge capacity stat. It matters for how long limited-use Weapons and Shields can be used before reloading.
Ammunition Capacity is mostly item-based, then increased by ammunition bonuses rather than by a ship base stat.
How it works
| Topic | Details | Related articles |
|---|---|---|
| Main use | how long limited-use Weapons and Shields can be used before reloading | combat rules; Weapons; Shields |
| Main sources | Extra ammunition research, Ammunition Kit and Guild ammunition bonuses | Gems; Researches; Skill Tree |
| Best for | long farming sessions, Guild Dungeons and boss fights | Ships; PvP; Maps |
| Gem availability | No dedicated gem family in the current gem set. | Gems; Combat Statistics |
| Important warning | Do not invest only in this stat if your chosen items do not use it well. | Weapons; Shields; Researches |
Practical use
Use this stat as part of a build plan. Check your ship class, favorite weapons, shield timing, map goals and resource needs before deciding what to improve.
If a weapon or shield page says it ignores a stat or uses a different scaling stat, prioritize the stat that item actually uses.
FAQ
Should I stack this stat first?
Stack Ammunition Capacity first only when your ship, items and activity benefit from it. Otherwise, balance it with survival, timing and utility.
Where do I check exact item usage?
Use the Weapon and Shield articles for item-specific scaling, then return here to understand the stat itself.
Related articles
For deeper context, read Combat Statistics, Gems, Researches, Skill Tree, Weapons and Shields.