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Upgraded Ghost

Upgraded Ghost: level progression, equipment role, cooldowns, ammunition, costs, and research requirements.

NovaRaiderTeam

NovaRaiderTeam

· Shields

Upgraded Ghost

What This Equipment Does

Makes a double appear to disrupt your opponents.

This item creates a ghost of your spaceship, confusing your enemies. The ghost takes the listed value more damage and deals the listed value rate of your damage. The ghost lasts the listed duration.

Equipment Role

Upgraded Ghost is active equipment. It consumes equipment ammunition when used, follows its cooldown and active-time rules, and scales through the item levels shown below.

How to Read the Table

Each row is one usable equipment level up to player level 75. Requirements include player level first, then linked research requirements. Time values use HH:MM:SS, or Dd HH:MM:SS for durations of at least one day.

Progression Table

LevelCore statsCooldownActive timeAmmoAmmo costUraniumStarsRequirements
29Base 20,000; Rate 0.25; Damage taken x500:00:4500:00:00103 Uranium22,5004,800Player Level 29; Equipment 29; Ghost technology 9
34Base 20,000; Rate 0.275; Damage taken x4.500:00:4500:00:00103 Uranium29,7505,800Player Level 34; Equipment 34; Ghost technology 11
39Base 20,000; Rate 0.3; Damage taken x400:00:4500:00:00104 Uranium40,0006,800Player Level 39; Equipment 39; Ghost technology 13
44Base 20,000; Rate 0.325; Damage taken x3.500:00:4500:00:00104 Uranium49,5007,800Player Level 44; Equipment 44; Ghost technology 14
49Base 20,000; Rate 0.35; Damage taken x300:00:4500:00:00104 Uranium62,5008,800Player Level 49; Equipment 49; Ghost technology 16
54Base 20,000; Rate 0.375; Damage taken x2.500:00:4500:00:00104 Uranium74,2509,800Player Level 54; Equipment 54; Ghost technology 18
59Base 20,000; Rate 0.4; Damage taken x200:00:4500:00:00104 Uranium90,00010,800Player Level 59; Equipment 59; Ghost technology 19
64Base 20,000; Rate 0.5; Damage taken x000:00:4500:00:00105 Uranium104,00011,800Player Level 64; Equipment 64; Ghost technology 21
69Base 20,000; Rate 0.6; Damage taken x000:00:4500:00:00105 Uranium122,50012,800Player Level 69; Equipment 69; Ghost technology 23
74Base 20,000; Rate 0.7; Damage taken x000:00:4500:00:00105 Uranium138,75013,800Player Level 74; Equipment 74; Ghost technology 24

Loadout Note

This equipment belongs to a family that cannot normally be chained freely with every similar alternative. Plan your equipment slots around one clear purpose instead of stacking overlapping versions.

Use and Planning

Upgraded Ghost improves the ghost path and is useful for disrupting enemy focus.

Evaluate this equipment through timing and purpose: what danger or opportunity does it answer, how long does the effect stay active, how long is the cooldown, how expensive is the ammunition, and does it conflict with another family in your loadout? A defensive tool used too late, or a utility tool used in the wrong place, often gives less value than its stats suggest.

Main requirements: Equipment 29, Ghost technology 9.

Unlock only the level you can use now unless the next level is part of a planned build. For replacements, compare active time, cooldown, ammunition cost, family restrictions, and the exact combat state created by the equipment.

FAQ

Should I activate it as soon as it is ready?

Usually no. Most equipment is stronger when saved for the moment it answers: burst damage, a disabling effect, a chase, a group fight, a cargo route, or an objective push.

Why do some equipment families restrict each other?

Some active effects are meant to be a loadout choice rather than something you stack back-to-back. Check the Loadout Note and plan your equipment slots around a clear role.

Related Articles

Good next pages: Cooldowns, Ammunition, Combat States, Ghost technology, and Equipment.