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Missions: Flash

Flash Missions are rotating activity objectives that reward research time, Uranium, Experience and occasional special progression rewards.

NovaRaiderTeam

NovaRaiderTeam

· Missions: Flash

Missions: Flash

What Flash Missions Are

Flash Missions are short rotating objectives received from level 12. They are generated from activities currently available to the player, including the highest accessible galaxy, its natural Monsters, available Boss maps and whether a main Research is running.

Access, Slots and Flow

RuleValueWhat it means
Unlock level12Random Flash Missions begin appearing from this level.
Base active slots3New missions stop arriving when all active slots are occupied.
Extra slotsSkill Tree and selected Weekend EventsBonuses can increase the number of missions received.
Timed missionsFrom level 18A timed mission has a deadline and a stronger reward.
ReceptionChecked regularly while connectedThe chance of receiving another mission falls as the available slots fill.

Mission Actions

ActionResult
ClaimGrants the completed reward and removes the mission.
CancelRemoves the mission without reward after its cancellation delay.
Finish nowCosts 200 Stars, grants the current reward and immediately creates a replacement.
Switch taskCosts 75 Stars, replaces the task family and resets progress while keeping the same reward strength and difficulty.
ExpirationRemoves an unfinished timed mission when its deadline is reached.

Rewards and Scaling

Every normal Flash Mission grants research time plus either Uranium or Experience. Rare reward rolls can replace the main reward with Skill Tokens from level 16 or Squadron Candy from level 30, while still granting research time. Timed missions increase the reward. Skill Tree, guild station bonuses and relevant Weekend Events can also improve it.

Available Tasks by Unlock or Condition

Objective amounts scale with player level, the selected target and a random difficulty rate. The tables therefore list the task itself rather than a fixed number.

Core Pool

ConditionPossible tasks
AlwaysFind a specific normal Gem type; find normal Gems; find level 0, 1 or 2 normal Gems; win a selected available Quest; win several Quests; exchange a specific resource or any resources at the Market; earn Uranium by exchanging a specific resource or any resources.
Highest accessible galaxy availableTravel to a selected coordinate; collect resources in that galaxy.
Natural Monsters available in that galaxyKill a selected species or level; pick up Uranium loot from that species or level; earn Uranium from that species, level or any Monster; earn Experience from Monsters.
An allowed Boss map is availableKill the selected Boss; kill several Bosses; earn Uranium from Bosses. On eligible early Boss maps, collect resources or Star loot from that map.

While a Main Research Is Running

Additional conditionPossible tasks
Any active main ResearchConvert a specific resource or any resources into research time at the Market.
Highest accessible galaxy availableCollect research time in that galaxy.
An allowed Boss map is availableCollect research time from Boss rewards.

From Level 21

Additional conditionPossible tasks
AlwaysEarn PvP Points from player kills; deal damage to players; receive damage from players; make one-shot kills; land critical hits; dodge attacks; use ammunition; collect ammunition; collect Stars.
Natural Monsters availableDeal damage to a selected Monster species; receive damage from that species.
An allowed Boss is availableDeal damage to Bosses or to the selected Boss map's Boss.
Highest accessible galaxy availableCollect time capsules, Star loot or ammunition in that galaxy.

Fixed Onboarding Missions

WhenTask
Tutorial stage 12Kill 15 Monsters.
After the TutorialJoin or create a Guild.

How to Plan Flash Missions

Prioritize missions that overlap with your current route. Market and research-time objectives pair naturally, Monster objectives fit normal farming, and Boss objectives are efficient when you already intend to visit that map. Switch when the reward is useful but the task is unsuitable; cancel when neither is worth keeping.

Full Mission Lifecycle

A mission may be timed or untimed. Switching keeps its reward and difficulty but generates another task type. Cancelling becomes available after its delay, normally one hour minus any relevant Skill Tree reduction. Claiming frees the slot; an expired timed mission gives no reward.

FAQ

Why did I stop receiving Flash Missions?

Your active slots may be full. New missions are only generated while space remains.

Why do objective amounts vary?

They scale from the player's level, selected galaxy or enemy, and the mission's difficulty rate.

Should I cancel or switch?

Switch when the reward is worth preserving. Cancel when you prefer to abandon both the task and its reward.

Related Articles

ArticleWhy it matters
ResearchesEvery normal Flash Mission includes research time.
MarketSeveral tasks convert resources into Uranium or research time.
GemsGem drops form part of the core pool.
Boss MapsBoss tasks depend on accessible Boss content.
Skill TreeNodes can add slots, improve rewards or reduce cancellation delay.