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Guild Maps

Explains Head Quarters, battle stations, guild building maps, station preparation and how guild map rules connect to wars.

NovaRaiderTeam

NovaRaiderTeam

· Maps

Guild Maps

What Guild Maps Are

Guild Maps are guild-owned combat areas. They include the Head Quarters and battle stations used in Guild Wars. Buildings, repairs, station bonuses and role permissions all matter here.

Guild Map Types

Map typePurposeMain linked system
Head QuartersMain guild base with building slots, donations and defensive structures.Headquarters and Buildings
Battle stationWar lane map prepared before the war phase.Guild Wars
Dungeon lobbyGathering area before a Guild Dungeon starts.Dungeons

Station Planning

Battle stations are not cosmetic. A guild needs three configured stations to take part in war, and station choices can interact with lane bonuses. Station Kits can add temporary bonuses when activated under the right conditions.

Defending and Entering

Members with the right roles can defend, repair and move buildings. Attackers try to destroy objectives in order, while defenders use buildings, positioning and Shields to slow them down.

FAQ

Can every member change buildings?

No. Building movement and management depend on role permissions.

Why are station choices limited?

Stations are part of war preparation, and the guild must avoid invalid or repeated station setups.

Related Articles

ArticleWhy it matters
GuildsMain guild overview.
Headquarters and BuildingsExplains guild structures.
Guild WarsExplains station objectives.
Weekly Guild ChallengeStation Kits can matter for guild rewards.