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HQ Building Upgrades, Godmode & Shield Balance

Version 1.9.3 adds Level 6 HQ Building upgrades, new bonuses, Godmode upgrades, Alien Payback edits, shield absorption scaling, building price reductions, Prime Time removal, and fixes rankings, reactors, buildings, skills, dungeons, and events.

NumberOneNR

NumberOneNR

· 1.9.3

HQ Building Upgrades, Godmode & Shield Balance

Added

HQ Building Upgrades

  • -Added Level 6 upgrades for HQ Buildings.
  • -Bonus and Dungeon buildings are excluded from this upgrade.

New Bonuses

New bonuses have been added:

  • -Uranium Bonus.
  • -Experience Bonus.
  • -Ammunition Bonus.

Godmode Upgrades

  • -Added Level 2 Godmode upgrades.
  • -Added Level 3 Godmode upgrades.

Edits

Alien Payback

  • -Quest credits are now consumed at the start of the 2nd round.
  • -At the end of a round, the next round now starts exactly 3 seconds after the boss dies.
  • -Previously, the delay could vary between 0 and 3 seconds.

Building Prices

  • -Lowered building prices for Levels 1 to 5.
  • -Bonus and Dungeon buildings are excluded from this price reduction.

Balance Changes

Shield Absorption Scaling

Damage Absorbed Rate now increases depending on shield level for the following shields:

  • -Standard Shield: 0.5 → 0.5–0.65.
  • -Reflective Shield: 0.5 → 0.5–0.65.
  • -Automatic Defense Units: 0.5 → 0.5–0.65.
  • -Godmode: 1.0 → 1.0–1.2.

Safety Laser

  • -The Safety Laser can no longer be used together with equipped weapons.

Removed

  • -Removed Prime Time.

Bug Fixes

Highscore Rankings

  • -Fixed Round and Boss HP in Alien Payback not being recorded when the player was dead inside the map.
  • -Fixed Dungeon Rankings not working at all.

Guilds, Alliances & Buildings

  • -Fixed Alliances and NAPs being able to shoot Alliance and NAP buildings.
  • -Fixed the Buildings window not updating after moving or upgrading a building.

Reactors

  • -Fixed reactors healing themselves while being attacked.
  • -Fixed reactor lasers not shooting players with an Overclocking Module.
  • -Fixed the “Multi-Target Reactors” node not working.

Player Stats & UI

  • -Fixed Kits Initiated showing a negative value.
  • -Fixed player level not updating on the username after leveling up.

Skill Tree

  • -Fixed the “Buffered Regeneration” node giving HP every 1.5 seconds instead of every 1 second.
  • -Fixed the “Multi-Target Reactors” node not working.

Dungeons

  • -Fixed healing items sometimes not working inside dungeons.

Seasons & Events

  • -Fixed ended Season Events not disappearing from the Season Overview menu.