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Self-healing ship

When you kill a monster, your ship recovers the unlocked value of its hit points.

NovaRaiderTeam

NovaRaiderTeam

· Skill Tree

Self-healing ship

Overview

Self-healing ship is a Skill Tree bonus. When you kill a monster, your ship recovers the listed value of its hit points.

Use it when the effect supports your current build plan, then compare its Skill Token cost with nearby cells and other bonuses that could improve the same activity.

Values and Costs

PathCellRequired levelValueCostRule
RaiderCell 11+1.5%40 Skill TokensRaider only
RaiderCell 21+1.5%40 Skill TokensRaider only
RaiderCell 31+1.5%60 Skill TokensRaider only
SupportCell 11+1%25 Skill TokensSupport only
SupportCell 21+1%45 Skill TokensSupport only
SupportCell 31+1%65 Skill TokensSupport only
SupportCell 41+1%85 Skill TokensSupport only
Total7 cells—+8.5% total360 Skill TokensClass-exclusive total

How to Plan Around It

This bonus belongs to combat planning. Compare it with your Weapons, Shields, cooldowns, survivability and class role before spending Skill Tokens on it.

FAQ

Does it work on every ship? Only the universal cells do. Any class-exclusive cell listed above only applies while the active ship belongs to the matching class path.

Should I buy every cell for this effect? Not automatically. Buy the cells that match your current build, then check whether the next cell is still worth its Skill Token cost and connection path.

Related Articles

Skill Tree, Skill Tokens, Weapons, Shields, Damage, Cooldowns, Health, Shield Absorption, PvP.