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Guild War Curfews, Prestige Rules & Reactor Fixes

Version 1.10.1g adds Guild War curfews, updates war timing and Prestige rules, improves reactor navigation and station indicators, adjusts Squad NPC candy systems, changes G10 Boss rewards, and fixes several Guild War and reactor issues.

NumberOneNR

NumberOneNR

· 1.10.1g

Guild War Curfews, Prestige Rules & Reactor Fixes

Added

Guild War Curfews

Guild Leaders can now set a Curfew during the Preparation Period.

  • -During the Curfew, Guild War attacks are blocked for the selected guild.
  • -The Curfew lasts 10 hours.
  • -It can only be changed before the War Period starts.
  • -By default, the Curfew is set from 23:00 to 09:00 CEST.

Quality of Life

HQ Reactor Management

  • -In the HQ Reactor Management window, the Left and Right arrow keys can now be used to switch between reactors.
  • -This works the same way as the < and > buttons.

Edits

Guild War Timing

  • -Guild Wars now start at 20:00 instead of 18:00 CEST.
  • -This change was made to avoid conflicts with the 19:00 PvP Event.

Guild Maps and Hypercore Access

  • -It is now possible to access your guild Stations and HQ maps even after the Hypercore has been destroyed.

Reactor Damage Scaling

  • -Reactor damage is now adjusted at the start of a war.
  • -It uses the same level and Prestige scaling as building damage.
  • -This only applies inside guild maps, not in main galaxies.

Fighting Buildings

Fighting Buildings include Turrets, Drones, Inhibitors, and similar structures.

  • -Fighting Buildings now grant 1 to 7 Prestige.
  • -Destroying the Hypercore now triggers the End-of-the-War Cooldown.
  • -Destroying the Hypercore still grants all remaining Prestige.

Peaceful Buildings

Peaceful Buildings include Bonus, Dungeon, Training, and similar structures.

  • -Peaceful Buildings now grant 0 Prestige.
  • -Destroying the Hypercore no longer places them on cooldown.
  • -If a player destroys their own Bonus Building, it will receive a 3-hour cooldown or the End-of-the-War Cooldown.
  • -During the war, Peaceful Buildings can now be moved back to the map or inventory, unless they are on cooldown.

Prestige Ranking

  • -Adjusted Prestige Ranking entries caused by earning Prestige from Training Targets after the Hypercore had already been destroyed.

Guild Station Indicators

Guild Station indicators have been updated.

  • -Red now indicates that the station is destroyed.
  • -Cyan now indicates that the station has a kit waiting during the Preparation Period.

Squad NPC Description

  • -Added the candy sell value to the Squad NPC description.

Balance Changes

Squad NPC Candies

Squad NPC candies in the Void Shop have been updated.

  • -Monthly candy amounts have been increased.
  • -Candies can now be purchased as a permanent offer.
  • -Squad NPCs now return 50% of their accumulated XP as candies when sold.
  • -1,000 XP is converted into 1 candy.

Easter Boss

  • -The Easter Boss now gives Void Shards.

G10 Boss

G10 Boss rewards have been adjusted.

  • -Time Capsule amount increased by 3x.
  • -Guild Point amount divided by 3.

Bug Fixes

  • -Fixed Fighting Buildings not granting Guild Points when destroyed.
  • -Fixed B63 not always spawning a boss.
  • -Fixed reactor positions not being saved when teleporting them from the HQ Tool.
  • -Fixed reactors teleporting on their own after certain actions were performed inside them.
  • -Fixed reactors appearing in the wrong HQ position, then returning to the correct position after all players left and re-entered the map.
  • -Fixed missing attainable score in the war window:
  • -100 Prestige per Station.
  • -250 Prestige per HQ.
  • -Fixed incorrect research time displayed in the reactor summary window tab depending on whether reactors were destroyed or not placed.
  • -Fixed large Uranium amounts displaying in an incorrect format in the Reactor Management window.