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Classic Cooldown Balance

Version 0.1b adjusts weapon cooldowns to better match the real firing pace of the old Nova Raider, accounting for the hidden internal delay from the original game.

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· 0.1b

Classic Cooldown Balance

Balance Changes

These changes are intended to bring weapon cooldowns closer to the real cooldown behavior of the old Nova Raider.

In the old Nova Raider, when using a weapon with a 0.3-second cooldown, there was an internal 0.2-second delay. This meant the weapon was effectively firing every 0.5 seconds, even though the displayed cooldown was lower.

Weapon Cooldowns

  • -Safety Laser cooldown increased from 0.6 seconds to 0.8 seconds.
  • -Galactic Gatling cooldown increased from 0.3 seconds to 0.5 seconds.
  • -Pulse Laser cooldown increased from 0.3 seconds to 0.5 seconds.
  • -Cannon cooldown increased from 0.3 seconds to 0.5 seconds.
  • -Plasma Cannon cooldown increased from 0.3 seconds to 0.5 seconds.