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Early Progression Rebalance, PvP Loadouts & New Epics

Version 1.10.2b adds Galaxy 9 and Elite Epics, speeds up early and mid-game progression, improves PvP rewards, introduces PvP loadouts and Combat Rules, adjusts Daily Streaks, and fixes Epic and PvP issues.

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NumberOneNR

· 1.10.2b

Early Progression Rebalance, PvP Loadouts & New Epics

Added

  • -Added new Galaxy 9 Epics.
  • -Added new Elite Epics for Endgame.

Balance Changes

Early and Mid-Game Progression

A major rebalance has been applied to early and mid-game progression, making it up to 95% faster.

  • -A level 1 player should now be able to reach around level 50 in roughly 48 hours with active progression.
  • -In preparation for Level 75, research times have been heavily accelerated for both lower and higher levels to make progression smoother and less blocked.
  • -Epic mission objective requirements have been reduced across many chapters.
  • -Epic rewards have been greatly increased and adjusted so players receive enough XP, Uranium, time, stars, gem bundles, skill tokens, squad candy, and other rewards to complete the intended progression.

Galaxy 9 and Elite Epics

  • -Galaxy 9 and Elite Epic rewards have been balanced to support Level 75, Endgame preparation, and continued progression.

Daily Streaks

Daily Streaks have been made more forgiving.

  • -Flames are now lost only after 48 hours without completing the corresponding objective.
  • -After that, only 1 flame is lost per missed day.

Flash Missions

  • -Flash Mission rewards have been highly increased.

PvP Events

PvP Event Rewards

  • -PvP event missions now reward Void Shards and time directly, with highly increased reward amounts.
  • -Rank #1 and Rank #2 Void Shard rewards have been increased.
  • -The Big Daddy task is now “Inflict X damage to the Big Daddy” instead of “Hold X times the Big Daddy.”

Event Loadouts

Weapons, shields, and ships can now be rented specifically for PvP events.

  • -Some rented items cost a few Void Shards.
  • -Rented items are completely independent from your main-game garage.
  • -All rented weapons, shields, and ships are automatically raised to the game’s maximum level.
  • -This means everyone, including beginners, can now play with weapons and shields they have not unlocked yet.
  • -For now, Gems, Skill Tree nodes, and Guild bonuses still apply in PvP events.
  • -However, disabling these bonuses is being considered to make PvP events more balanced and more accessible to new players.
  • -The community will be consulted soon through a poll about whether these bonuses should be disabled.

Combat Rules

Combat Rules have been added to define which items are allowed in each PvP event and their Void Shard rental prices.

  • -For now, every item is allowed.
  • -New item rules will be introduced in future events, so keep an eye on the event schedule.
  • -The Trader ship is now available for PvP event participation.

Bug Fixes

  • -Fixed several Epic reward ordering and display inconsistencies.
  • -Fixed some mission condition setups and reward configurations.
  • -Fixed minor Epic interface issues, including button and reward ordering problems.
  • -Fixed an issue with Daily Retention where missed-day penalties could be applied multiple times incorrectly, causing more flames than intended to be lost.
  • -Fixed the “Show me” button not working on the first mission from PvP Events.

Edits

  • -Epic Missions now exclusively grant XP and time rewards.
  • -Epic Chapters now exclusively grant non-XP and non-time rewards.
  • -This change was made to improve clarity and make the reward structure easier to understand.