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Dungeon Difficulty, Battle Station Cooldowns & Rift Scaling

Version 1.7.2h reduces dungeon difficulty, updates Battle Station cooldowns after a guild loss, changes Worldcup Spaceball reset timing, and improves Rift worm scaling based on player participation.

NumberOneNR

NumberOneNR

· 1.7.2h

Dungeon Difficulty, Battle Station Cooldowns & Rift Scaling

Balance Changes

Dungeon

  • -Dungeon difficulty has been reduced.
  • -This includes reductions to:
  • -Attack difficulty.
  • -HP difficulty.
  • -CPU difficulty.

Battle Station Cooldowns

When your guild loses a Battle Station, cooldowns are now applied as follows:

  • -Same Battle Station: 8 hours.
  • -Remaining Battle Stations: Guild Total Level / 12 in minutes.
  • -Minimum cooldown for remaining stations: 30 minutes.

Edits

Worldcup

  • -After a goal, the Spaceball is now teleported back to the middle of the map after 30 seconds.

Rifts

Rift scaling has been updated.

  • -Using the same system as boss maps, the number of worms is now based on the number of players who participated in the last Rift.
  • -This applies to all Rifts in the game.
  • -This change gives more importance to Rifts in the main galaxies.